We’re just 5 days away from the launch of Modern Warfare 2 and this is the last trailer we’ll be seeing for it.. cannot wait for this one, I have a feeling Infinity Ward is going to revolutionize gaming again.
Infinity Ward has defended the length of Call of Duty: Modern Warfare 2’s single player campaign, saying that the experience dictates the length and not the demands of players.
One of the few criticisms levelled at the original Modern Warfare was the campaign’s length, which clocks in at around six hours – a figure which is unlikely to be bested by the imminent and hugely anticipated sequel.
“We try and focus on the experience we’re trying to deliver,” Infinity Ward’s Robert Bowling told IGN, “and we really let the story dictate how long the game is.”
“We never go into development saying ‘We’re going to make a 20 hour game because people want a 20 hour game’ – we want to deliver an intense experience where you walk away and go ‘wow, I want to play more,'” Bowling responded when asked if Infinity Ward had taken on board any of the criticisms aimed at the first game.
“It’s okay for you to want to play more of something – that’s a good thing,” he continued, “And then you’ve got all these other modes. You might love the story, it left you wanting more but that’s great but jump into the multiplayer and 14 million people have been playing it for two years straight. That’s a long game, no matter how you look at it.”
Complementing the single player campaign in Modern Warfare 2 is Special Ops, an all-new mode that refits some of the single player levels for multiple players. Find out more by reading our recent hands-on, and check back on IGN.com later today for further impressions and the full interview with Robert Bowling.
The next Xbox Live update will deliver Facebook, Twitter and Last.fm, but, wait, there’s more! According to an email from Microsoft, anyway. Get ready for news headlines and dedicated music stores in the Xbox Live dashboard.
Since Microsoft expressly said we’re not forbidden from discussing this, why not? U.S. Xbox Live users in the closed preview will see a “News and More” tab in the “Inside Xbox” channel, and it will deliver “a regularly-updated stream of content from MSNBC.com, MSN Autos, The New Yorker and Dilbert,
For rhythm and music gamers, the update will also set up dedicated music stores for Lips, Guitar Hero and Rock Band.
But wait, there’s more! “Surprise! – Keep an eye out in the weeks after the preview launches…you never know what might pop up,” says the email.
Framerate and connectivity issues have plagued NBA 2K10 since its release date Tuesday, and 2K Sports have put out word that they are working to put out an update fast and correct multiplayer issues even faster.
Many have complained of bad framerate issues that some say render the game almost unplayable, although I myself have not encountered it. That said, some of the problem may involve multiplayer games – which I and many others have found difficult if not impossible to connect to over the past two days. The problems seem mostly to involve the Xbox 360 version. (Clarification. They only involve the 360 version because I forgot the PS3 version is not out yet.)
“We’re diligently working on a game update for NBA 2K10. Our primary focus is on addressing the framerate issues and online concerns that are being reported,” says 2K Sports forum admin SimBaller. “In addition to this, we are planning to address a number of other issues that you have reported to us.”
The patch 2K Sports plans to roll sounds like it will be available by the end of next week, as that’s when SimBaller says he will “be publishing a full list of all the issues fixed in the patch. I’m confident you will be more than satisfied with the changes we are making to every aspect of the game.”
Players have complained of black screens and freezes. Some complain of a framerate degradation that renders the game almost unplayable. Others say the it drops noticeably during cutscenes and spots in the game where a lot of players are clustered together.
I’ve been playing the game this week and find the framerate drops noticeably – but not to an unplayable degree – when I get into camera angles with a ton of people on the screen – crowd shots after timeouts, huge traffic jams in the lane, that sort of thing.
As far as multiplayer, that is its own set of problems. Pasta Padre’s sports blog has mentioned troubles on the 2K server involving very problematic lag or the inability to connect to the 2K Sports server which some have experienced over the past two days, myself included.
It’s hard to believe we’re only 5 weeks away from the release of Call of Duty: Modern Warfare 2. A new trailer has been released and as one would expect, it’s fantastic. 11/11/09 couldn’t come sooner.
While it was previously announced that Japan will be seeing Final Fantasy XIII released in December, we finally have a more solid timeline for the US and European release of the game.
Speaking at tonight’s Final Fantasy XIII event in Tokyo, Square Enix boss Yoichi Wada has said “In the past, it’s taken a year or half a year to release our games abroad, but this time we are aiming for an international release this Spring”.
Note he says “international”, not American, giving hope to Europeans that they may actually see the game at the same time as Americans.
Those hoping for something a little more precise than “Spring”, you won’t have long to wait; Square promised that the finer details on the international release of the game are “upcoming”.
Square Enix is also releasing a new PS3 Slim and FF XIII bundle package in December, might see that in the states as well.
Im a sucker for viral marketing, and this trailer might just be convincing enough for me to get Halo 3: ODST. The game drops in 3 weeks and should hopefully be as addictive as Halo 3’s MP was